Final Fantasy borrowed many gameplay elements from its primary rival, the Dragon Quest franchise. As such, Final Fantasy uses a menu-driven, turn-based battle system. Most games in the series utilize a experience level system for character advancement (although Final Fantasy II did not), and a point-based system for casting magical spells (though Final Fantasy I, Final Fantasy III and Final Fantasy VIII all featured different approaches). Most games in the series (post-Final Fantasy III) feature a variety of special commands, over and beyond the traditional Attack, Defend, Cast Magic, and Run battle commands, such as the ability to steal items from enemies, or perfoming a leap attack.
Later ports include translations of the Japanese games with their original numbering. Final Fantasy IV was released in Final Fantasy Chronicles for the PlayStation, while Final Fantasy V and VI were released in Final Fantasy Anthology for PlayStation. The original Final Fantasy I and Final Fantasy II are released in Final Fantasy Origins, and for the Game Boy Advance as Final Fantasy I